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162 Movie Reviews

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enennnneeeeuuuhh

i'm...just...so scared at how well you do that. its eerie. you should have that looked at.

hey hulalaoo

plz encourage him to stop drawing incest/gore/underage porn, k thnx good job thnx k

Hulalaoo responds:

Never

fuckin' ska

its like that cereal you fall back on in the rear of the cupboard whenever you're hungry but dont know what to eat. its getting stale.

but whatevs, its cool to see you back after four mo... years. and even though you love to make intros to series WE"LL NEVER GET TO SEE they always have the same paranoid misanthropic male lead and the completely bizonkers feminine foil with no coherent motives. the redundancy aside though, you do it well so its cool.

and like spazkid said, your animation is nice and fluid as always. i'm not fond of the harsher angles in this one myself, but the hallucination departures with the lack of outlines were really nice touches to put in variety

hey baby

you lipsync 8 squares better than most people animate whole cartoons.

whu.

yeah. thats. shut up its an awesome compliment, just shut up.

JohnnyUtah responds:

i thought the lip synch would be a total disaster as i drew those mouths....*wipes sweat off brow* THE DAY IS SAVED AGAIN

have i ever told you that i

would love to rape you.

just the included music is enough to induce deluges of hot lady goo, combining all the loveliest synths of early ps1 era trancey polygonal rpgs, then animated to only the most depraved yet pleasingly pastel of the world's foreign hairy flesh peddlers. it just takes me back to my idyllic preteen days of jockeying between playing Brave Fencer Musashi and scrolling through my illegal porn stores.

Sexual-Lobster responds:

film is never as powerful as when it reminds you of porn. all film makers should aspire to this sublime state.

what the hell

how'd you make something titularly awesome again for a change.

seriously, your best stuff is totally when you stop bothering to learn about what you're parodying, dont write a script, and just focus on balls-to-the-wall-Akira-god-mutant-st yle flash. you can do gorgeous fresh work when you rely and focus on just the pure artistry of the thing, not the writing or voice acting or even the subject matter itself. i know it must be a shit ton more work than static talking heads or shitty anime parodies but c'mooooooooooooon, its gotta be more fulfilling in the end because your art style is something only you can do. everyone else and their grandmother can/are competing in the annoying shouting nerdgasm cartoons of the internet. hardly anyone is trying for the actual lets-make-super-bizarre-fun-and-skill ful-animation cartoons.

this totally encapsulates your forte in amnemayshun.

Egoraptor responds:

thanks for the kindness I'm honored you liked it :D

It's weird though because mostly I think in terms of the opposite of what you're saying. It's fun and indulgent to create something that's purely animated and spontaneous but to me I derive the most satisfaction out of well written and well executed jokes (and by that I mean both together, not one or the other). It's what keeps me excited about projects. Not that I think any less of this cartoon but I really do pride myself more in the things that seem effortless: the jokes that kill and then just move on as if it wasn't really that big of a deal.

You mentioned focus on pure artistry and really this wasn't that, this cartoon felt hyper winged to me whereas something like Metal Gear Awesome 2 or Girlchan 3 had a lot of focus and polishing when it came to joke telling and pacing. Incidentally I think you're not to fond of either. :x

I guess we're all different and I really welcome your feedback and criticism, it's an interesting and exciting perspective and I think this review will stick with me for a long time.

bayou gumbo surprise

i like this new approach, i know the static-talking-heads-flat-eye-level-a ngle is easy and attainable, shakin its ass for a wink and a smile, but sometimes you just gotta pay extra for the gal that can really position herself. and by that i mean dynamic camera angles. yea. it was brisk, i like that, and i like the additional facial features and scars you added - although his new outfit doesnt seem to be shaded in quite the same as the rest of the characters super black shadowing... beyond that though, i think these brief actiony bits are really fun.
its important to see this militant evil organization actually put their talk into motion. even if its just adding alligators to the lunchline.

Avatar 2: The Quickening

ADAM AAAAAAAAAAAAAAAAAAAAAAAAANT

MrScriblam responds:

avatar 6: the franchising

i came for the oingo

stayed for the boingo.
this was really good, and i think the direction you were going for was totally the right choice - ie the bouncy clean vectors with the very round and spontaneous cartoonish manifestations, but it just felt very static all the same. the motions that were there were pretty impressive, the lip syncing and location transitions, but once the guy settled in a room, it felt very flat and didn't keep the momentum. i would have liked to see every object continue to undulate like in the first few opening seconds, and maybe more dramatically so, to keep up the beat.

i totally empathize though, the wacky energy that danny elfman lays down in his music is really hard to keep up with and this was quite the effort. really nice still, i personally like the 80's touches you did, you could have probably gone even further with the title card and the character design to make it completely retro, but thats a personal preference on my part. still very cool

waste of a good song

pacing really didn't stay on par with the EPYKK tune you chose. granted unless you're Daicon that's pretty much bound to happen, but really this was full of pregnant pauses and close-ups of very lackluster characters. facial features? not a lock's strong point, so dont dwell on it.

FlashShark responds:

Alright. We'll definitely take that into consideration next time. "Waste of a good song" is a bit harsh though :c

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